AHUD > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AHUD > AActor > UObject namespace ADebugCameraHUD { constexpr auto bDrawDebugText = 0x5a0; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AHUD > AActor > UObject public static class ADebugCameraHUD { public const UInt16 bDrawDebugText = 0x5a0; // uint32_t : 1 } } }