AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AVolume > ABrush > AActor > UObject namespace AEnvironmentVolume { constexpr auto VfTable_IInterface_NavMeshPathObstacle = 0x2bc; // FPointer constexpr auto VfTable_IInterface_NavMeshPathObject = 0x2c4; // FPointer constexpr auto bSplitNavMesh = 0x2cc; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AVolume > ABrush > AActor > UObject public static class AEnvironmentVolume { public const UInt16 VfTable_IInterface_NavMeshPathObstacle = 0x2bc; // FPointer public const UInt16 VfTable_IInterface_NavMeshPathObject = 0x2c4; // FPointer public const UInt16 bSplitNavMesh = 0x2cc; // uint32_t : 1 } } }