Classes

AGameAIController

AAIController > AController > AActor > UObject

Member Type Offset Share
CommandList UGameAICommand* 0x494
bHasRunawayCommandList : 1 uint32_t 0x49c
bAILogging : 1 uint32_t 0x49c
bAILogToWindow : 1 uint32_t 0x49c
bFlushAILogEachLine : 1 uint32_t 0x49c
bMapBasedLogName : 1 uint32_t 0x49c
bAIDrawDebug : 1 uint32_t 0x49c
bAIBroken : 1 uint32_t 0x49c
AILogFile AFileLog* 0x4a0
DebugTextMaxLen float 0x4a8
CommandHistory TArray<FAICmdHistoryItem> 0x4ac
CommandHistoryNum int32_t 0x4bc
AILogFilter TArray<FName> 0x4c0
DemoActionString FString 0x4d0