Classes

AGameExplosionActor

AActor > UObject

Member Type Offset Share
bHasExploded : 1 uint32_t 0x280
bExplodeMoreThanOnce : 1 uint32_t 0x280
bTrackExplosionParticleSystemLifespan : 1 uint32_t 0x280
bDrawDebug : 1 uint32_t 0x280
ExplosionLight UPointLightComponent* 0x284
ExplosionRadialBlur URadialBlurComponent* 0x28c
LightFadeTime float 0x294
LightFadeTimeRemaining float 0x298
LightInitialBrightness float 0x29c
RadialBlurFadeTime float 0x2a0
RadialBlurFadeTimeRemaining float 0x2a4
RadialBlurMaxBlurAmount float 0x2a8
ExplosionTemplate UGameExplosion* 0x2ac
RadialImpulseComponent URB_RadialImpulseComponent* 0x2b4
InstigatorController AController* 0x2bc
HitActorFromPhysMaterialTrace AActor* 0x2c4
HitLocationFromPhysMaterialTrace FVector 0x2cc
Attachee AActor* 0x2d8
AttacheeController AController* 0x2e0
DirectionalExplosionMinDot float 0x2e8
ExplosionDirection FVector 0x2ec