Classes

AInventoryManager

AActor > UObject

Member Type Offset Share
InventoryChain AInventory* 0x280
PendingWeapon AWeapon* 0x288
LastAttemptedSwitchToWeapon AWeapon* 0x290
bMustHoldWeapon : 1 uint32_t 0x298
PendingFire TArray<int32_t> 0x29c