AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ALensFlareSource { constexpr auto LensFlareComp = 0x280; // ULensFlareComponent* constexpr auto bCurrentlyActive = 0x288; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ALensFlareSource { public const UInt16 LensFlareComp = 0x280; // ULensFlareComponent* public const UInt16 bCurrentlyActive = 0x288; // uint32_t : 1 } } }