ANxGenericForceField > ANxForceField > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ANxGenericForceField > ANxForceField > AActor > UObject namespace ANxGenericForceFieldBox { constexpr auto RenderComponent = 0x374; // UDrawBoxComponent* constexpr auto BoxExtent = 0x37c; // FVector } } }
public static class Offsets { public static class Classes { // Inheritance: ANxGenericForceField > ANxForceField > AActor > UObject public static class ANxGenericForceFieldBox { public const UInt16 RenderComponent = 0x374; // UDrawBoxComponent* public const UInt16 BoxExtent = 0x37c; // FVector } } }