Classes

APylon

ANavigationPoint > AActor > UObject

Member Type Offset Share
VfTable_IEditorLinkSelectionInterface FPointer 0x378
VfTable_IInterface_NavigationHandle FPointer 0x380
NavMeshPtr FPointer 0x388
ObstacleMesh FPointer 0x390
DynamicObstacleMesh FPointer 0x398
WorkingSetPtr FPointer 0x3a0
PathObjectsThatAffectThisPylon FPointer 0x3a8
NextPassSeedList TArray<FVector> 0x3b0
OctreeId FOctreeElementId 0x3c0
OctreeIWasAddedTo FPointer 0x3cc
NextPylon APylon* 0x3d4
ExpansionVolumes TArray<AVolume*> 0x3dc
ExpansionRadius float 0x3ec
MaxExpansionRadius float 0x3f0
PylonRadiusPreview UDrawPylonRadiusComponent* 0x3f4
bRenderInShowPaths : 1 uint32_t 0x3fc
bForceObstacleMeshCollision : 1 uint32_t 0x3fc
bDisabled : 1 uint32_t 0x3fc
bBuildThisPylon : 1 uint32_t 0x3fc
bSolidObstaclesInGame : 1 uint32_t 0x3fc
bDrawObstacleSurface : 1 uint32_t 0x3fc
bDrawWalkableSurface : 1 uint32_t 0x3fc
bDrawEdgePolys : 1 uint32_t 0x3fc
bDrawPolyBounds : 1 uint32_t 0x3fc
bAllowRecastGenerator : 1 uint32_t 0x3fc
bUseRecast : 1 uint32_t 0x3fc
bPylonInHighLevelPath : 1 uint32_t 0x3fc
bNeedsCostCheck : 1 uint32_t 0x3fc
bUseExpansionSphereOverride : 1 uint32_t 0x3fc
bImportedMesh : 1 uint32_t 0x3fc
ExpansionSphereCenter FVector 0x400
RenderingComp UNavMeshRenderingComponent* 0x40c
BrokenSprite USpriteComponent* 0x414
ImposterPylons TArray<APylon*> 0x41c
OnBuild_DisableCollisionForThese TArray<AActor*> 0x42c
OnBuild_EnableCollisionForThese TArray<AActor*> 0x43c
MaxPolyHeight_Optional float 0x44c
NavMeshGenerator char 0x450
VoxelFilterBounds TArray<FKAggregateGeom> 0x454
VoxelFilterTM TArray<FMatrix> 0x464
DebugEdgeCount int32_t 0x474
DebugPathExtent FVector 0x478
DebugPathStartLocation FVector 0x484