ARigidBodyBase > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ARigidBodyBase > AActor > UObject namespace ARB_Thruster { constexpr auto bThrustEnabled = 0x280; // uint32_t : 1 constexpr auto ThrustStrength = 0x284; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ARigidBodyBase > AActor > UObject public static class ARB_Thruster { public const UInt16 bThrustEnabled = 0x280; // uint32_t : 1 public const UInt16 ThrustStrength = 0x284; // float } } }