Classes

ASVehicle

AVehicle > APawn > AActor > UObject

Member Type Offset Share
SimObj USVehicleSimBase* 0x628
Wheels TArray<USVehicleWheel*> 0x630
COMOffset FVector 0x640
InertiaTensorMultiplier FVector 0x64c
bWasChassisTouchingGroundLastTick : 1 uint32_t 0x658
bHoldingDownHandbrake : 1 uint32_t 0x658
bOutputHandbrake : 1 uint32_t 0x658
bFlipRight : 1 uint32_t 0x658
bCanFlip : 1 uint32_t 0x658
bIsUprighting : 1 uint32_t 0x658
bChassisTouchingGround : 1 uint32_t 0x658
bIsInverted : 1 uint32_t 0x658
bVehicleOnWater : 1 uint32_t 0x658
bVehicleOnGround : 1 uint32_t 0x658
bUpdateWheelShapes : 1 uint32_t 0x658
bUseSuspensionAxis : 1 uint32_t 0x658
bStayUpright : 1 uint32_t 0x658
StayUprightRollResistAngle float 0x65c
StayUprightPitchResistAngle float 0x660
StayUprightStiffness float 0x664
StayUprightDamping float 0x668
StayUprightConstraintSetup URB_StayUprightSetup* 0x66c
StayUprightConstraintInstance URB_ConstraintInstance* 0x674
HeavySuspensionShiftPercent float 0x67c
MaxSpeed float 0x680
MaxAngularVelocity float 0x684
TimeOffGround float 0x688
UprightLiftStrength float 0x68c
UprightTorqueStrength float 0x690
UprightTime float 0x694
UprightStartTime float 0x698
EngineSound UAudioComponent* 0x69c
SquealSound UAudioComponent* 0x6a4
CollisionSound USoundCue* 0x6ac
EnterVehicleSound USoundCue* 0x6b4
ExitVehicleSound USoundCue* 0x6bc
CollisionIntervalSecs float 0x6c4
SquealThreshold float 0x6c8
SquealLatThreshold float 0x6cc
LatAngleVolumeMult float 0x6d0
EngineStartOffsetSecs float 0x6d4
EngineStopOffsetSecs float 0x6d8
LastCollisionSoundTime float 0x6dc
OutputBrake float 0x6e0
OutputGas float 0x6e4
OutputSteering float 0x6e8
OutputRise float 0x6ec
ForwardVel float 0x6f0
NumPoweredWheels int32_t 0x6f4
BaseOffset FVector 0x6f8
CamDist float 0x704
DriverViewPitch int32_t 0x708
DriverViewYaw int32_t 0x70c
VState FVehicleState 0x710
AngErrorAccumulator float 0x760
RadialImpulseScaling float 0x764