ALight > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ALight > AActor > UObject namespace AStaticLightCollectionActor { constexpr auto LightComponents = 0x28c; // TArray constexpr auto MaxLightComponents = 0x29c; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: ALight > AActor > UObject public static class AStaticLightCollectionActor { public const UInt16 LightComponents = 0x28c; // TArray public const UInt16 MaxLightComponents = 0x29c; // int32_t } } }