AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AVolume > ABrush > AActor > UObject namespace ATgAIVolume { constexpr auto LaneIndex = 0x2bc; // int32_t constexpr auto TaskforceIndex = 0x2c0; // int32_t constexpr auto bEnabled = 0x2c4; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AVolume > ABrush > AActor > UObject public static class ATgAIVolume { public const UInt16 LaneIndex = 0x2bc; // int32_t public const UInt16 TaskforceIndex = 0x2c0; // int32_t public const UInt16 bEnabled = 0x2c4; // uint32_t : 1 } } }