AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ATgAbyssalEchoSpawnPoint { constexpr auto m_nTaskForceId = 0x280; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ATgAbyssalEchoSpawnPoint { public const UInt16 m_nTaskForceId = 0x280; // int32_t } } }