ATgDeployable > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDeployable > AActor > UObject namespace ATgDeploy_AtlasF { constexpr auto m_Target = 0x46c; // ATgPawn_Character* constexpr auto m_CountdownIndicator = 0x474; // UStaticMeshComponent* constexpr auto m_CountdownIndicatorMIC = 0x47c; // UMaterialInstanceConstant* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDeployable > AActor > UObject public static class ATgDeploy_AtlasF { public const UInt16 m_Target = 0x46c; // ATgPawn_Character* public const UInt16 m_CountdownIndicator = 0x474; // UStaticMeshComponent* public const UInt16 m_CountdownIndicatorMIC = 0x47c; // UMaterialInstanceConstant* } } }