Classes

ATgDevice_BombKingInhand

ATgDevice_DualWield > ATgDevice > AWeapon > AInventory > AActor > UObject

Member Type Offset Share
r_bHasActiveProjectile : 1 uint32_t 0xa20
m_bInDetonationMode : 1 uint32_t 0xa20
m_PendingDetonations TArray<FStickyBombPendingDetonate> 0xa24
m_PendingProjectileConversions TArray<ATgProjectile*> 0xa34
c_nLiveExplosiveIds TArray<int32_t> 0xa44
m_fValidationTolerance float 0xa54
__DetonatorFiringDelegate__Delegate DelegateProperty 0xa58