ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_ChargeBurst { constexpr auto m_CachedLazarus = 0xa08; // ATgPawn_Lazarus* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_ChargeBurst { public const UInt16 m_CachedLazarus = 0xa08; // ATgPawn_Lazarus* } } }