ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_Defiance { constexpr auto m_CachedAndroxusInhand = 0xa08; // ATgDevice_AndroxusInhand* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_Defiance { public const UInt16 m_CachedAndroxusInhand = 0xa08; // ATgDevice_AndroxusInhand* } } }