ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_DropAndRoll { constexpr auto m_CachedSeven = 0xa7c; // ATgPawn_Seven* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_DropAndRoll { public const UInt16 m_CachedSeven = 0xa7c; // ATgPawn_Seven* } } }