ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_GourdMod { constexpr auto m_ImmuneTargets = 0xa08; // TArray constexpr auto m_ImmuneTimes = 0xa18; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_GourdMod { public const UInt16 m_ImmuneTargets = 0xa08; // TArray public const UInt16 m_ImmuneTimes = 0xa18; // TArray } } }