Classes

ATgDevice_HammerSlam

ATgDevice > AWeapon > AInventory > AActor > UObject

Member Type Offset Share
m_vFireLoc FVector 0xa10
m_vFireAim FVector 0xa1c
m_ProjectileHits TArray<AActor*> 0xa28
m_pAzaan ATgPawn_Azaan* 0xa38
m_bWasAboveThreshold : 1 uint32_t 0xa40