Classes

ATgDevice_InPursuit

ATgDevice > AWeapon > AInventory > AActor > UObject

Member Type Offset Share
m_bRecalculateTarget : 1 uint32_t 0xa08
m_CurrentMark ATgPawn_Character* 0xa0c
m_PursuitTarget AActor* 0xa14
m_CachedInhand ATgDevice_LexInhand* 0xa1c