ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_Protection { constexpr auto m_Gauntlet = 0xa08; // ATgPawn_Gauntlet* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_Protection { public const UInt16 m_Gauntlet = 0xa08; // ATgPawn_Gauntlet* } } }