ATgDevice_DualWield > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_DualWield > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_QuadWield { constexpr auto m_vProjectileSpawnOffset3 = 0xa18; // FVector constexpr auto m_vProjectileSpawnOffset4 = 0xa24; // FVector constexpr auto m_nWeaponFireNumber = 0xa30; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_DualWield > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_QuadWield { public const UInt16 m_vProjectileSpawnOffset3 = 0xa18; // FVector public const UInt16 m_vProjectileSpawnOffset4 = 0xa24; // FVector public const UInt16 m_nWeaponFireNumber = 0xa30; // int32_t } } }