Classes

ATgDevice_RaumStomp

ATgDevice > AWeapon > AInventory > AActor > UObject

Member Type Offset Share
m_CachedRaum ATgPawn_Raum* 0xa08
m_fProjectileSpreadAngle float 0xa10
m_rInitialStompDirection FRotator 0xa14
m_fMaxDirectionShiftDegrees float 0xa20
m_fStompProjectileHeightOffset float 0xa24
m_HitActors TArray<AActor*> 0xa28