Member | Type | Offset | Share |
---|---|---|---|
m_CachedRaum | ATgPawn_Raum* | 0xa08 | |
m_fProjectileSpreadAngle | float | 0xa10 | |
m_rInitialStompDirection | FRotator | 0xa14 | |
m_fMaxDirectionShiftDegrees | float | 0xa20 | |
m_fStompProjectileHeightOffset | float | 0xa24 | |
m_HitActors | TArray<AActor*> | 0xa28 |