ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_RestoreSoul { constexpr auto m_CachedOraclePawn = 0xa08; // ATgPawn_Oracle* constexpr auto m_CachedImpact = 0xa10; // FImpactInfo constexpr auto m_bApplyCooldown = 0xa8c; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_RestoreSoul { public const UInt16 m_CachedOraclePawn = 0xa08; // ATgPawn_Oracle* public const UInt16 m_CachedImpact = 0xa10; // FImpactInfo public const UInt16 m_bApplyCooldown = 0xa8c; // uint32_t : 1 } } }