Classes

ATgDevice_Telepunch

ATgDevice > AWeapon > AInventory > AActor > UObject

Member Type Offset Share
VfTable_ITgDeviceInterface_MoveSpeedMultiplier FPointer 0xa08
m_CachedDemon ATgPawn_Demon* 0xa10
m_HitCharacter ATgPawn_Character* 0xa18
m_bLiftApplied : 1 uint32_t 0xa20
m_bStealthApplied : 1 uint32_t 0xa20
m_fLerpTime float 0xa24
m_vHitCharacterInitialLocation FVector 0xa28
m_fHorizontalHitMaxDist float 0xa34
m_fVerticalHitMaxDist float 0xa38
m_fTeleportPreferedDistance float 0xa3c
m_fTargetLockTime float 0xa40