ATgDevice_Leap > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_Leap > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_TiberiusLeap { constexpr auto m_CachedTiberius = 0xa10; // ATgPawn_Tiberius* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_Leap > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_TiberiusLeap { public const UInt16 m_CachedTiberius = 0xa10; // ATgPawn_Tiberius* } } }