ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_TiberiusPounce { constexpr auto m_CachedTiberius = 0xa7c; // ATgPawn_Tiberius* constexpr auto m_fUltSpamLockout = 0xa84; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_TiberiusPounce { public const UInt16 m_CachedTiberius = 0xa7c; // ATgPawn_Tiberius* public const UInt16 m_fUltSpamLockout = 0xa84; // float } } }