ATgDevice_ToggleWithLockout > ATgDevice_Stim > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_ToggleWithLockout > ATgDevice_Stim > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_ToggleModeWithLockout { constexpr auto m_CachedInhand = 0xa14; // ATgDevice* } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_ToggleWithLockout > ATgDevice_Stim > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_ToggleModeWithLockout { public const UInt16 m_CachedInhand = 0xa14; // ATgDevice* } } }