ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject namespace ATgDevice_YagoChargeUp { constexpr auto m_YagoTravelDevice = 0xa7c; // ATgDevice_YagoTravel* constexpr auto m_fPerActorHitPeriod = 0xa84; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ATgDevice_Charge > ATgDevice > AWeapon > AInventory > AActor > UObject public static class ATgDevice_YagoChargeUp { public const UInt16 m_YagoTravelDevice = 0xa7c; // ATgDevice_YagoTravel* public const UInt16 m_fPerActorHitPeriod = 0xa84; // float } } }