AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ATgFatalityFactory { constexpr auto m_FatalityMeshActor = 0x280; // ATgFatalityMeshActor* constexpr auto m_LightingChannels = 0x288; // FLightingChannelContainer } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ATgFatalityFactory { public const UInt16 m_FatalityMeshActor = 0x280; // ATgFatalityMeshActor* public const UInt16 m_LightingChannels = 0x288; // FLightingChannelContainer } } }