Classes

ATgGameHUD

ATgClientHUD > ATgHUD > AHUD > AActor > UObject

Member Type Offset Share
m_nLastUpgrade int32_t 0x684
m_bGameWon : 1 uint32_t 0x688
m_bGameOver : 1 uint32_t 0x688
m_bHasMounted : 1 uint32_t 0x688
m_bUpdateMinimapThisTick : 1 uint32_t 0x688
m_fFireTime float 0x68c
m_fFireTimer float 0x690
m_fMMUpdateTimer float 0x694
m_LastTarget AActor* 0x698
m_Blinder UTgBlinder* 0x6a0
m_MiniMap UTgMiniMap* 0x6a8
m_TargetingMap UTgMiniMap_Targeting* 0x6b0
m_fLastMinimapUpdateTime float 0x6b8
m_nPotGModelPose int32_t 0x6bc
m_nPotGModelSkin int32_t 0x6c0
m_nPotGModelHead int32_t 0x6c4
m_nPotGModelClass int32_t 0x6c8
m_nPotGModelDevice int32_t 0x6cc
m_nPotGModelDeviceSkin int32_t 0x6d0
m_nKillerName FString 0x6d4
m_nKillerDevice int32_t 0x6e4
m_pHudMenu UUIHudMenu* 0x6e8