Classes

ATgKAsset_ClientSideSim

AKAsset > AActor > UObject

Member Type Offset Share
m_fDamageImpulse float 0x29c
m_Arrow UArrowComponent* 0x2a0
m_ForceSprite USpriteComponent* 0x2a8
m_bEnableWind : 1 uint32_t 0x2b0
m_bEnableGusts : 1 uint32_t 0x2b0
bAnimates : 1 uint32_t 0x2b0
m_fWindForceMin float 0x2b4
m_fWindForceMax float 0x2b8
m_fWindForceStrength float 0x2bc
m_fWindForceTargetStrength float 0x2c0
m_fWindFrequency float 0x2c4
m_fWindForceRemainingTime float 0x2c8
m_vWindDirection FVector 0x2cc
m_fForceDistance float 0x2d8
m_fForceZOffsetMultiplier float 0x2dc
m_fGustActiveTime float 0x2e0
m_vTimeBetweenGusts FVector2D 0x2e4
m_fGustActiveRemainingTime float 0x2ec
m_fTimeTillNextGust float 0x2f0
m_WindFrequencyMultiplier FVector2D 0x2f4
m_WindForceMultiplier FVector2D 0x2fc