Classes

ATgLobbyCamera

ACameraActor > AActor > UObject

Member Type Offset Share
m_ViewTarget ATgSkeletalMeshActor_Lobby* 0x420
m_FriendlyTargets TArray<ATgSkeletalMeshActor_Lobby*> 0x428
m_EnemyTargets TArray<ATgSkeletalMeshActor_Lobby*> 0x438
m_RenderCenterPointOffset FVector 0x448
m_bActive : 1 uint32_t 0x454
m_bAdjustCameraToTarget : 1 uint32_t 0x454
m_bAdjustZoomByTargetHeight : 1 uint32_t 0x454
m_bFirstCameraEyeCheck : 1 uint32_t 0x454
m_nPosition int32_t 0x458
m_fRemainingTweenTime float 0x45c
m_fTotalTweenTime float 0x460
m_TweenSourcePOV FTPOV 0x464
m_fLateralOffsetMultiplier float 0x488
m_fHorizontalOffsetMultiplier float 0x48c
m_fViewLateralOffsetMultiplier float 0x490
m_fViewHorizontalOffsetMultiplier float 0x494
m_fMaxAdjustSpeedTranslation float 0x498
m_fMaxAdjustSpeedRotation float 0x49c
m_vViewOffset FVector 0x4a0
m_vOriginalViewOffset FVector 0x4ac
m_fZoomAdjustBaseHeight float 0x4b8
m_fZoomAdjustMultiplier float 0x4bc
m_fFirstCameraEyeCheckTimestamp float 0x4c0
m_CameraTag ELobbyCameraTag 0x4c4