Classes

ATgLobbyHUD

ATgClientHUD > ATgHUD > AHUD > AActor > UObject

Member Type Offset Share
m_bCurrentlyQueuedForInitialTutorial : 1 uint32_t 0x684
m_bInMultiQueueNoobRedirect : 1 uint32_t 0x684
m_bJoiningTraining : 1 uint32_t 0x684
m_bFullScreenSplashDataParsed : 1 uint32_t 0x684
m_bAlwaysShowFullscreenSplash : 1 uint32_t 0x684
m_bShouldResetCamera : 1 uint32_t 0x684
m_nQueue int32_t 0x688
m_nQueueState int32_t 0x68c
m_nLobbyState int32_t 0x690
m_nPlayerState int32_t 0x694
c_CurrentCamera ATgLobbyCamera* 0x698
m_sAdditionalNeededScenes TArray<FString> 0x6a0
m_dwSavedFullScreenSplashJsonVersion Fdword 0x6b0
m_FrontLinePedestalMeshActor ATgSkeletalMeshActor_Pedestal* 0x6b4
m_FlankPedestalMeshActor ATgSkeletalMeshActor_Pedestal* 0x6bc
m_SupportPedestalMeshActor ATgSkeletalMeshActor_Pedestal* 0x6c4
m_DamagerPedestalMeshActor ATgSkeletalMeshActor_Pedestal* 0x6cc
m_TeamPedestalMeshActors[0x5] ATgSkeletalMeshActor_Pedestal* 0x6d4
m_nTestDailyDealItemIds[0x3] int32_t 0x6fc
m_CTAItemIds TArray<int32_t> 0x708
m_TransientItemsAcquired TArray<int32_t> 0x718
m_PlayerCTAName FString 0x728
m_MapDetails TArray<FMapDetails> 0x738
m_SprayPreviewOffsets TArray<FCameraSprayPreviewOffset> 0x748
c_ePrevCameraTag ELobbyCameraTag 0x758