AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ATgNamedPOIActor { constexpr auto m_nMessageId = 0x280; // int32_t constexpr auto m_PreviewText = 0x284; // FString constexpr auto m_bIsRegion = 0x294; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ATgNamedPOIActor { public const UInt16 m_nMessageId = 0x280; // int32_t public const UInt16 m_PreviewText = 0x284; // FString public const UInt16 m_bIsRegion = 0x294; // uint32_t : 1 } } }