Classes

ATgPawn_Androxus

ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject

Member Type Offset Share
m_bIsInSlowFall : 1 uint32_t 0x32f0
r_bIsInSlowFallSimulated : 1 uint32_t 0x32f0
m_bForceAccursedArmDevice : 1 uint32_t 0x32f0
r_bAccursedArmFiring : 1 uint32_t 0x32f0
m_bUltimateReadyDisplayGroupOn : 1 uint32_t 0x32f0
m_fAccursedArmSpeedModifier float 0x32f4
m_AccursedArmInHand ATgDevice* 0x32f8
m_fDefianceAirControl float 0x3300
m_fAirHangGravityModifier float 0x3304
m_fJumpHoldMaxFallSpeed float 0x3308
m_NetherStepDevice ATgDevice_NetherStep* 0x330c
r_fFeatherweightDamageReduction float 0x3314
r_fLiftOffDrift float 0x3318
m_nAccursedArmActiveFX int32_t 0x331c
m_SlowFallAnimNodes TArray<UTgAnimNodeBlendBySlowFall*> 0x3320
r_nDesiredSlowFallAnimChild int32_t 0x3330
m_SlowFallFX UTgSpecialFx* 0x3334