Classes

ATgPawn_Churchill

ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject

Member Type Offset Share
r_LeftDrone ATgDeploy_ChurchillTurret* 0x32d0
r_RightDrone ATgDeploy_ChurchillTurret* 0x32d8
s_bFireLeftDroneNext : 1 uint32_t 0x32e0
s_bStopDroneFiring : 1 uint32_t 0x32e0
s_bLeftDroneInFireTimeout : 1 uint32_t 0x32e0
s_bRightDroneInFireTimeout : 1 uint32_t 0x32e0
m_ChurchillDroneAnims1p TArray<UTgAnimBlendByChurchillDrone*> 0x32e4
r_fVisualRecoilMultiplier float 0x32f4
c_vForced3pAdditionalOffsetADS FVector 0x32f8
m_fUnderheadADSDistanceClampAngle float 0x3304
m_fUnderheadADSDistanceClampPushIn float 0x3308
m_fUnderheadADSDistanceClampOvershoot float 0x330c
m_fOverheadADSDistanceClampAngle float 0x3310
m_fOverheadADSDistanceClampPushIn float 0x3314
m_fOverheadADSDistanceClampOvershoot float 0x3318
m_EquippedBoobyTrap ATgDevice_BoobyTrap* 0x331c