ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject namespace ATgPawn_Dredge { constexpr auto m_fBoostedJumpMultiplier = 0x32d0; // float constexpr auto m_fBoostedJumpGravityMultiplier = 0x32d4; // float constexpr auto m_bIsBoostedJumping = 0x32d8; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject public static class ATgPawn_Dredge { public const UInt16 m_fBoostedJumpMultiplier = 0x32d0; // float public const UInt16 m_fBoostedJumpGravityMultiplier = 0x32d4; // float public const UInt16 m_bIsBoostedJumping = 0x32d8; // uint32_t : 1 } } }