Classes

ATgPawn_DruidGuardian

ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject

Member Type Offset Share
m_CachedDruid ATgPawn_Druid* 0x32d0
m_CachedRush ATgDevice_GuardianStunRush* 0x32d8
r_pRedeployPlaceholder ATgDeployable* 0x32e0
m_fGuardianIntroLockoutTime float 0x32e8
m_fRotationRateDegPerSec float 0x32ec
m_fRedeployTweenDuration float 0x32f0
m_fRedeployTweenRampUpDuration float 0x32f4
m_fRedeployTweenSpeedFeetPerSecStart float 0x32f8
m_fRedeployTweenSpeedFeetPerSecEnd float 0x32fc
m_fRedeployFailsafeTime float 0x3300
m_fStunRushTweenRampUpDuration float 0x3304
m_fStunRushTweenSpeedFeetPerSecStart float 0x3308
m_fStunRushTweenSpeedFeetPerSecEnd float 0x330c
m_fPostRedeployLockout float 0x3310
m_fRedeployVerticalOffset float 0x3314
r_fStunRushCooldownTime float 0x3318
r_bAnimatingRushHit : 1 uint32_t 0x331c
c_bPsychicGrowlOnWindupOnly : 1 uint32_t 0x331c
r_bInWispForm : 1 uint32_t 0x331c
r_bStunRushRedeploy : 1 uint32_t 0x331c
r_bStunRushInCooldown : 1 uint32_t 0x331c
r_nStunRushInCooldownNonce int32_t 0x3320
m_fPostRedeployOutputDuration float 0x3324
m_nPostRedeployOutputSlot int32_t 0x3328
c_fWispTransitionTime float 0x332c
c_fWispTransitionTimeTotal float 0x3330
m_fStunRushPsychicGrowlLockoutTime float 0x3334
m_fMaxSeekingTurnDegPerSec float 0x3338
m_fSeekingSpeedFeetPerSec float 0x333c
m_fRushHitSpeedFactor float 0x3340
r_pRushTarget ATgPawn* 0x3344
m_nHealFeedDefaultIconId int32_t 0x334c
c_fPsychicGrowlCooldownTime float 0x3350
r_fPsychicGrowlRangeSqr float 0x3354