Classes

ATgPawn_Illusion

ATgPawn_Ying > ATgPawn_Character > ATgPawn_Biped > ATgPawn > AGamePawn > APawn > AActor > UObject

Member Type Offset Share
VfTable_ITgInterface_YingIllusion FPointer 0x332c
m_eAIState EDecoyAIState 0x3334
r_eLifelike INITIALIZEABLE_BOOL 0x3335
m_fDamageScale float 0x3338
m_fDamageAccumulator float 0x333c
m_fDamageAccumulatorReductionRatePerSec float 0x3340
m_fFlickerDamageMin float 0x3344
m_fFlickerDamageMax float 0x3348
m_fDamageAccumulatorCap float 0x334c
m_fPrevFrameHealth float 0x3350
m_fTimedDestroyedFXDuration float 0x3354
m_fTimedDestroyedFXMeshHiddenTime float 0x3358
m_fEarlyShatterRecheckTime float 0x335c
m_bCanShatterEarly : 1 uint32_t 0x3360
m_bUsingReplacementMIC : 1 uint32_t 0x3360
m_bSpringBloomFlag : 1 uint32_t 0x3360
c_BeamsCreated : 1 uint32_t 0x3360
r_fShatterDelay float 0x3364
m_CachedShatterDevice ATgDevice* 0x3368
s_OnDeathDelegates TArray<DelegateProperty> 0x3370
r_Targets[0x2] ATgPawn_Character* 0x3380
c_Beams TArray<UTgBeamHelper*> 0x3390
r_nBeamSpawnIterator int32_t 0x33a0
__DestroyedEvent__Delegate DelegateProperty 0x33a4