ATgPawn_SiegeWall > ATgPawn_Tower > ATgPawn_TowerBase > ATgPawn_Structure > ATgPawn > AGamePawn > APawn > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgPawn_SiegeWall > ATgPawn_Tower > ATgPawn_TowerBase > ATgPawn_Structure > ATgPawn > AGamePawn > APawn > AActor > UObject namespace ATgPawn_SiegeWall_Base { constexpr auto m_bHasAlertedLowHealth = 0x2f7c; // uint32_t : 1 constexpr auto m_fLowHealthTrigger = 0x2f80; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ATgPawn_SiegeWall > ATgPawn_Tower > ATgPawn_TowerBase > ATgPawn_Structure > ATgPawn > AGamePawn > APawn > AActor > UObject public static class ATgPawn_SiegeWall_Base { public const UInt16 m_bHasAlertedLowHealth = 0x2f7c; // uint32_t : 1 public const UInt16 m_fLowHealthTrigger = 0x2f80; // float } } }