Classes

Member Type Offset Share
VfTable_ITgPaladinsController FPointer 0x7d8
VfTable_ITgCallbackInterface FPointer 0x7e0
VfTable_ITgSoundNotifyActorInterface FPointer 0x7e8
ZombieInfo FSZombieInfo 0x7f0
m_nAnnouncerSeriesStep[0x6] int32_t 0x844
s_nPlayerId int32_t 0x85c
s_qwNetAccessFlags FQWord 0x860
r_nXp int32_t 0x868
r_nCurrency int32_t 0x86c
s_fCurrencyRemainder float 0x870
s_fXpRemainder float 0x874
s_fCurrencyMult float 0x878
c_bAllowSpecialMaterialEffects : 1 uint32_t 0x87c
s_bIsNoSmoothMovementCorrectionManaged : 1 uint32_t 0x87c
s_bClearAchievementIgnoreListsOnNextTick : 1 uint32_t 0x87c
bDebugProjectileLagCompensation : 1 uint32_t 0x87c
bDebugClientProjectileImpactVerification : 1 uint32_t 0x87c
c_bAssistModeSublevelLoaded : 1 uint32_t 0x87c
m_bCanHearStealthPawns : 1 uint32_t 0x87c
m_bIgnoreSilhouettes : 1 uint32_t 0x87c
c_bSilhouettesBlocked : 1 uint32_t 0x87c
m_bForceSilhouettesOnVisibleGods : 1 uint32_t 0x87c
m_bDetailedViewEnabled : 1 uint32_t 0x87c
m_bShowPlayerCircles : 1 uint32_t 0x87c
m_bAllowUndrawnPurchase : 1 uint32_t 0x87c
c_bProcessedNoSmoothNotification : 1 uint32_t 0x87c
s_bNoSmoothedMovementCorrectionRequested : 1 uint32_t 0x87c
m_bNoSmoothedMovementCorrection : 1 uint32_t 0x87c
r_bAutoSkillUp : 1 uint32_t 0x87c
s_bAddDeadTimeStatsTracker : 1 uint32_t 0x87c
r_bCanPurchaseItems : 1 uint32_t 0x87c
r_bAutoPurchase : 1 uint32_t 0x87c
r_bRove : 1 uint32_t 0x87c
r_bToggleZoom : 1 uint32_t 0x87c
s_bAutoBuyOnRespawn : 1 uint32_t 0x87c
m_bBlockVGS : 1 uint32_t 0x87c
s_bSentAutoKickAlert : 1 uint32_t 0x87c
c_bHUDHidden : 1 uint32_t 0x87c
r_bLockYawRotation : 1 uint32_t 0x87c
bPressingLeftMouseButton : 1 uint32_t 0x87c
bPressingRightMouseButton : 1 uint32_t 0x87c
bPressingMovementButton : 1 uint32_t 0x87c
bPressingReloadButton : 1 uint32_t 0x87c
m_bPendingReload : 1 uint32_t 0x87c
m_bEnableUltimateAkEventUnocclusion : 1 uint32_t 0x880
m_bRewindMoversForReplaySavedMoves : 1 uint32_t 0x880
m_bShowDebugRewindMovers : 1 uint32_t 0x880
c_bCaptureProgressAkEventPlaying : 1 uint32_t 0x880
m_bShowChampionOverviewTip : 1 uint32_t 0x880
m_bIsTrackingAimTowardTargetLocation : 1 uint32_t 0x880
c_bIsPlayOfTheGame : 1 uint32_t 0x880
m_bHideReticle : 1 uint32_t 0x880
m_bHideReticleAcc : 1 uint32_t 0x880
m_bSupportsEffectSimulation : 1 uint32_t 0x880
m_bForced3pOption : 1 uint32_t 0x880
c_bForced3pFreeCam : 1 uint32_t 0x880
bForcedTimelapseRequested : 1 uint32_t 0x880
bForcedPlayOfGameRequested : 1 uint32_t 0x880
m_IsDesaturationInterpolating : 1 uint32_t 0x880
m_IsTimeDilationInterpolating : 1 uint32_t 0x880
c_bMatchAlmostWonSwitchPrimed : 1 uint32_t 0x880
m_bDebugThreatSystem : 1 uint32_t 0x880
m_bOcclusionSystemEnabled : 1 uint32_t 0x880
m_bThreatSystemEnabled : 1 uint32_t 0x880
m_bJustDidJumpDoubleTap : 1 uint32_t 0x880
c_bIsPlayingFallWindSound : 1 uint32_t 0x880
m_fPathfinderEnabled : 1 uint32_t 0x880
c_bEnablePathfinderGuide : 1 uint32_t 0x880
m_bOutlineFriendlies : 1 uint32_t 0x880
m_bOutlineEnemies : 1 uint32_t 0x880
m_bDetailedDeviceLogging : 1 uint32_t 0x880
c_bShowFootstepInfoDebug : 1 uint32_t 0x880
c_fLastGoldNagTime float 0x884
m_nReviveBuybackCost int32_t 0x888
r_nStatPoints int32_t 0x88c
s_VGSFlood FFLOOD 0x890
s_PingFlood FFLOOD 0x898
c_aLastViewTarget AActor* 0x8a0
m_CachedPlayerInput UTgPlayerInput* 0x8a8
m_CachedSpectatorInput UTgSpectatorInput* 0x8b0
m_aHoverActor AActor* 0x8b8
m_vHoverLocation FVector 0x8c0
m_fHoverActorActiveTime float 0x8cc
m_vWorldMapLocation FVector 0x8d0
m_WorldMapTargetRepInfos TArray<AReplicationInfo*> 0x8dc
m_vWorldMouseLocation FVector 0x8ec
m_vWorldMouseDirection FVector 0x8f8
c_fTimeTillAFK float 0x904
s_bAutoKickStartTime float 0x908
r_LastPurchasedItems[0x1a] FTG_LAST_PURCHASE 0x90c
s_LastPossessedPawn APawn* 0x9dc
m_fRecentLostHealth float 0x9e4
m_fLastLostHealthTime float 0x9e8
s_fWaitForSpawnSecs float 0x9ec
c_fRespawnTime float 0x9f0
m_fDeathTime float 0x9f4
r_bInputEnabled[0x14] int32_t 0x9f8
ControlModule UTgControlModule* 0xa48
DefaultControlModuleClass UTgControlModule* 0xa50
c_nCameraYawOffset int32_t 0xa58
m_nDevicesLockingInput int32_t 0xa5c
m_nDevicesLockingCamera int32_t 0xa60
m_nDevicesLockingRotation int32_t 0xa64
m_fPendingReloadTime float 0xa68
m_fPendingReloadMaxTime float 0xa6c
m_EndGameFocus AActor* 0xa70
m_fLastVGS float 0xa78
m_vLastServerCorrectOrigPos FVector 0xa7c
s_fLastConfirmedSentSmoothedMovementTimestamp float 0xa88
c_fLastRecievedNoSmoothTimestamp float 0xa8c
m_byDesiredMoveSpeedReduction char 0xa90
c_eCameraPosture TG_CAMERAPOSTURE 0xa91
r_WatchOtherPlayer EWatchOtherPlayersMode 0xa92
c_GameWinState GAME_WIN_STATE 0xa93
m_bOldbRun char 0xa94
c_eCurrentOverlay EHUDOverlay 0xa95
m_eDetailedDeviceEqp TG_EQUIP_POINT 0xa96
m_LastEquipPoint TG_EQUIP_POINT 0xa97
c_LastSentClientRoll char 0xa98
m_UltHeld char 0xa99
m_JumpHeld char 0xa9a
m_JumpHeldAlt char 0xa9b
m_PerCharacterAlt char 0xa9c
c_CameraStack TArray<FCameraStackInfo> 0xaa0
c_nNextCameraStackId int32_t 0xab0
c_fDeathCamViewKillerDuration float 0xab4
m_fWatchOthersFadeToBlackCamTime float 0xab8
m_fWatchOthersFadeFromBlackCamTime float 0xabc
s_Achievements TArray<UTgAchievement*> 0xac0
s_TickableAchievements TArray<UTgAchievement*> 0xad0
c_TgAkAudio UTgAkAudioManagement* 0xae0
r_nFlashProjectile[0x20] int32_t 0xae8
r_FlashProjectileEx[0x20] FsSimProjectileFireInfo 0xb68
r_nFirstValidProjIdx int32_t 0x1368
r_nFlashSimProjIdx int32_t 0x136c
c_nLastFlashSimProjIdx int32_t 0x1370
r_nPerkPointsAvail int32_t 0x1374
c_GameTipManager ATgGameTipManager* 0x1378
s_pCombatMessages FPointer 0x1380
s_fLastCombatMessageProcess float 0x1388
c_nCurrentLevel int32_t 0x138c
c_TutorialAnnouncer UTgTutorialAnnouncer* 0x1390
r_TutorialBlockedClientActions int32_t 0x1398
c_SubtitledMessages UTgSubtitledMessages* 0x139c
c_DefaultSwitchValues TArray<FDefaultAudioSwitch> 0x13a4
CachedPRI ATgRepInfo_Player* 0x13b4
m_OverlayPathMaterial UMaterialInstanceConstant* 0x13bc
m_HiddenPawns TArray<ATgPawn*> 0x13c4
c_AlertAudioComponent UAudioComponent* 0x13d4
c_AlertAkEvent UAkEvent* 0x13dc
c_fDeathCamTurnToKillerInterpDuration float 0x13e4
c_fDeathCamDesaturationInterpDuration float 0x13e8
c_fDeathCamDesaturation float 0x13ec
c_fDeathCamCanSkipDelay float 0x13f0
c_KismetLoadedDevices TArray<UTgObjectReferencer*> 0x13f4
m_PreviewCameraShake UTgCameraShake* 0x1404
m_CapturePoints TArray<ATgChaosCapturePoint*> 0x140c
m_fPathfinderStreamTime float 0x141c
m_fPathfinderPulseTime float 0x1420
m_fPathfinderLifetime float 0x1424
m_fPathfinderSpeed float 0x1428
m_fPathfinderStartDist float 0x142c
c_LastSentMoveTimeStamp float 0x1430
c_LastSentMoveAcceleration FVector 0x1434
c_LastSentMoveCompressedFlags int32_t 0x1440
c_LastSentClientLoc FVector 0x1444
c_LastSentView int32_t 0x1450
c_FallWindSoundPlay UAkEvent* 0x1454
c_FallWindSoundStop UAkEvent* 0x145c
m_nKillCamTargetId int32_t 0x1464
m_nKillCamTargetBackupId int32_t 0x1468
r_fServerTimeStamp float 0x146c
m_fLastJumpTapTime float 0x1470
m_fMaxJumpDoubleTapTime float 0x1474
m_PawnsWithThreatLevels TArray<ATgPawn*> 0x1478
m_Pathfinder ATgPathfinder* 0x1488
m_fThreatCoefficientProximity float 0x1490
m_fThreatCoefficientOcclusion float 0x1494
m_fThreatCoefficientBinnedOcclusion float 0x1498
m_fThreatCoefficientUlt float 0x149c
m_fThreatCoefficientShotAt float 0x14a0
m_fThreatCoefficientSeenBy float 0x14a4
m_fThreatCoefficientDamaged float 0x14a8
m_fThreatCoefficientFocused float 0x14ac
m_fThreatCoefficientFocusTarget float 0x14b0
m_fThreatCoefficientBehind float 0x14b4
m_fThreatCoefficientInEffectiveRange float 0x14b8
m_fThreatDecayCoefficientShotAt float 0x14bc
m_fThreatDecayCoefficientSeenBy float 0x14c0
m_fThreatDecayCoefficientUlt float 0x14c4
m_DebugThreatSystemChannel FString 0x14c8
m_fFFBDamageFloor float 0x14d8
m_fFFBDamageCeiling float 0x14dc
m_fFFBIntensityFloor float 0x14e0
m_fFFBIntensityCeiling float 0x14e4
m_fFFBDurationFloor float 0x14e8
m_fFFBDurationCeiling float 0x14ec
m_TakeDamageWaveform UForceFeedbackWaveform* 0x14f0
m_CurrentMusicEventName FString 0x14f8
m_nameBuyBurnCardsTimer FName 0x1508
m_TimeDilationFromTo FVector2D 0x1510
m_TimeDilationInterpolateSeconds float 0x1518
m_TimeDilationUsedSeconds float 0x151c
m_DesaturationFromTo FVector2D 0x1520
m_DesaturationInterpolateSeconds float 0x1528
m_DesaturationUsedSeconds float 0x152c
m_EnergyLastFrame int32_t 0x1530
m_TrackingTargetLocation FVector 0x1534
m_fTrackingTargetMaxAimDistDiff float 0x1540
m_RoundEndAlert UAkBaseSoundObject* 0x1544
m_akAnnouncerQueue TArray<FAnnouncerEvent> 0x154c
m_fTimeToPlayQueuedAnnouncer float 0x155c
m_CurrentDirectorMatinee USeqAct_Interp* 0x1560
m_CaptureProgressPlayAkEvent UAkEvent* 0x1568
m_CaptureProgressStopAkEvent UAkEvent* 0x1570
m_fCachedCaptureProgress float 0x1578
m_PointGettingCapturedPlayAkEvent UAkEvent* 0x157c
m_nPointGettingCapturedPlayCount int32_t 0x1584
m_fShowChampionOverviewTipDelay float 0x1588
s_nRoundsIdle int32_t 0x158c
s_fIdleTimeReduction float 0x1590
c_nLeadingTeam int32_t 0x1594
c_nLeadingTeamTicketAmount int32_t 0x1598
m_CallbackContainer UTgCallbackContainer* 0x159c
m_nReticleColorOverride int32_t 0x15a4
m_cReticleColor FLinearColor 0x15a8
m_fAchievementPollRate float 0x15b8
m_fAchievementPollElapsed float 0x15bc
s_nTeamMateHealMeVisibilityTest int32_t 0x15c0
c_fForced3pFOV float 0x15c4
c_fForced3pFreeCamEaseOutDuration float 0x15c8
c_fForced3pFreeCamEaseOutTimer float 0x15cc
c_rForced3pFreeCamEaseOutStartRotation FRotator 0x15d0
m_vLastPOVLocation FVector 0x15dc
m_rLastPOVRotation FRotator 0x15e8
c_ChampionTickManager UTgChampionTickManager* 0x15f4
c_SoundEventsManager UTgSoundEventsManager* 0x15fc
c_OccupiedMapCalloutVolumes TArray<ATgMapCalloutVolume*> 0x1604
m_sLastSelectedStoreProductSKU FString 0x1614
m_nLastSelectedStoreLootID int32_t 0x1624