ATgProj_FreeGrenade > ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgProj_FreeGrenade > ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject namespace ATgProj_Flare { constexpr auto m_bStartedPulse = 0x580; // uint32_t : 1 constexpr auto m_fLifetimeForPhysicsSubstep = 0x584; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ATgProj_FreeGrenade > ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject public static class ATgProj_Flare { public const UInt16 m_bStartedPulse = 0x580; // uint32_t : 1 public const UInt16 m_fLifetimeForPhysicsSubstep = 0x584; // float } } }