Classes

ATgProj_FreeGrenade

ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject

Member Type Offset Share
m_bShieldTouched : 1 uint32_t 0x52c
m_bTimerExplodeDisabled : 1 uint32_t 0x52c
m_bExplodeOnTouch : 1 uint32_t 0x52c
m_bExplodeOnGeometry : 1 uint32_t 0x52c
m_bExplodeOnFloor : 1 uint32_t 0x52c
m_bUseBilinearInterpolationForBounceDamping : 1 uint32_t 0x52c
m_bUseGravityZOverride : 1 uint32_t 0x52c
m_TouchedShield ATgDeployable* 0x530
m_fToleranceZ float 0x538
m_fBounceDampingVertMin float 0x53c
m_fBounceDampingVertMax float 0x540
m_fBounceDampingHorizMin float 0x544
m_fBounceDampingHorizMax float 0x548
m_fBounceDamping float 0x54c
m_fSpeedToActivateBounceFX float 0x550
m_fGravityZOverride float 0x554
m_nBounceCount int32_t 0x558
m_nBouncesToExplode int32_t 0x55c
m_fBounceDistinctionDuration float 0x560
m_fLastBounceTime int32_t 0x564
m_vRecentHitNormal FVector 0x568
m_fRecentHitTime float 0x574
m_fDelayPredictStartLocPing float 0x578
m_fBounceFlashThreshold float 0x57c