ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject namespace ATgProj_FuriaF { constexpr auto m_fRetargetingTimer = 0x52c; // float constexpr auto m_fRetargetTime = 0x530; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject public static class ATgProj_FuriaF { public const UInt16 m_fRetargetingTimer = 0x52c; // float public const UInt16 m_fRetargetTime = 0x530; // float } } }