Classes

ATgProj_FuriaQ

ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject

Member Type Offset Share
m_StunnedTargets TArray<AActor*> 0x52c
m_bShouldCheckStop : 1 uint32_t 0x53c
m_bStopped : 1 uint32_t 0x53c
vTargetStopLocation FVector 0x540