Classes

ATgProj_RaumStomp

ATgProj_Simulated > ATgProjectile > AProjectile > AActor > UObject

Member Type Offset Share
m_StompDev ATgDevice_RaumStomp* 0x52c
m_StompFire UTgDeviceFire_RaumStomp* 0x534
m_fNextDamageTickIn float 0x53c
m_fDamageTickPeriod float 0x540
m_fScaleIncreasePerFoot float 0x544
c_AlwaysOnFx TArray<UTgSpecialFx*> 0x548
m_vCollideExtent FVector 0x558
m_fCollisionHeightOffset float 0x564
m_fProjectileElementFanAngle float 0x568
m_fMaxStepUpAngle float 0x56c
m_fTanMaxStepUpAngle float 0x570
m_fStepUpCollisionDiagonal float 0x574
m_StompElements TArray<FStompElement> 0x578