Classes

ATgRespawnBeaconBase

ATgDestructible > ASkeletalMeshActor > AActor > UObject

Member Type Offset Share
m_nMeshAssemblyId int32_t 0x308
m_ActualMeshComponent UMeshComponent* 0x30c
m_BeaconNodes TArray<UTgAnimBlendByTeleportBeacon*> 0x314
c_bEnemyMatLoaded : 1 uint32_t 0x324
m_bShouldShowSilhouetteToFriends : 1 uint32_t 0x324
m_fDeployTime float 0x328