Classes

ATgSkeletalMeshActor_Loader

ATgSkeletalMeshActor > ASkeletalMeshActor > AActor > UObject

Member Type Offset Share
VfTable_ITgSkinnableInterface FPointer 0x32c
VfTable_ITgCallbackInterface FPointer 0x334
m_PendingMeshInfo UTgMenuMeshInfo* 0x33c
m_CurrentMeshInfo UTgMenuMeshInfo* 0x344
c_AssetManifestGroup UTgManifestGroup* 0x34c
m_PendingBot FPointer 0x354
m_PendingSkin FPointer 0x35c
m_PendingDevice FPointer 0x364
m_PendingDeviceSkin FPointer 0x36c
m_PendingPose LobbyAnimPose 0x374
m_CurrentPose LobbyAnimPose 0x375
m_HighlightType EModelHighlightType 0x376
m_PendingMVPDevice FPointer 0x378
m_CurrentBot FPointer 0x380
m_CurrentSkin FPointer 0x388
m_CurrentDevice FPointer 0x390
m_CurrentDeviceSkin FPointer 0x398
m_CurrentMVPDevice FPointer 0x3a0
m_bIsActive : 1 uint32_t 0x3a8
m_bWaitingForTextures : 1 uint32_t 0x3a8
m_bIsAsyncLoading : 1 uint32_t 0x3a8
m_bIsAsyncSimulating : 1 uint32_t 0x3a8
m_bDeferAsyncSwap : 1 uint32_t 0x3a8
m_bWaitingForAsyncSwap : 1 uint32_t 0x3a8
m_bAllowOverlays : 1 uint32_t 0x3a8
m_bUsesPreviewMesh : 1 uint32_t 0x3a8
m_bOverrideLightingChannels : 1 uint32_t 0x3a8
m_fAsyncSwapDelay float 0x3ac
m_fAsyncSwapTimer float 0x3b0
m_nAsyncLoadDelayTicksDefault int32_t 0x3b4
m_nAsyncLoadDelayTicks int32_t 0x3b8
m_PointLight UPointLightComponent* 0x3bc
m_ChildMeshes TArray<UTgSkeletalMeshComponent*> 0x3c4
m_SkinMeshes TArray<UTgSkeletalMeshComponent*> 0x3d4
m_BodyMesh UTgSkeletalMeshComponent* 0x3e4
m_HeadMesh UTgSkeletalMeshComponent* 0x3ec
m_WeaponMesh UTgSkeletalMeshComponent* 0x3f4
m_AlternateLightEnvironmentTemplate ULightEnvironmentComponent* 0x3fc
m_AlternateLightEnvironments TArray<ULightEnvironmentComponent*> 0x404
m_OverlayMaterial UMaterialInterface* 0x414
m_CustomCharacterComponent UTgCustomCharacterComponent* 0x41c
m_MeshReplacementMICs TArray<UMaterialInstanceConstant*> 0x424
m_MeterBusses TArray<FLobbySMAMeterBus> 0x434
m_LightingChannels FLightingChannelContainer 0x444
NonHighlightMaterial UMaterialInstanceConstant* 0x448
m_EmoteAnimSet UAnimSet* 0x450
m_MVPAnimSet UAnimSet* 0x458
m_fBaseCollisionRadius float 0x460
m_fBaseCollisionHeight float 0x464
m_PawnMods TArray<UTgPawnMod*> 0x468
m_CallbackContainer UTgCallbackContainer* 0x478
m_CharacterSpecificData FCharacterSpecificData 0x480
m_fDigitizedSkinFaceSwapDelayTimer float 0x49c
__OnMeshUpdated__Delegate DelegateProperty 0x4a0